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In Deathloop, for the first time, we started creating new maps and other elements to help our gameplay. A new map is one that has been on the game for the last three weeks or so. We’re going to get to that. For the first time, we’re going to go into a great deal of detail on how to create new maps and other elements. The gameplay itself is a big one.
Not really. I think we’ve been working on it for a little while, but haven’t even gotten into the world of creating maps yet. Which is a shame, because that would have helped flesh out the world.
It turns out that we have lots of players who are interested in maps. For those of you who are new to us, a map is a big map of a city. You can build a town, a village, a city, or anything in between. The good part is that when you create a map, you can change it every time you update the game. This means that you can basically build a city a hundred thousand times and not have to worry about it.
We’re still building our map of the world. The next few weeks will be spent making sure we have a map that is truly our own. So what we’re doing is working on the map engine, making the maps, and giving the maps to the community. We’re also giving away a bunch of slots here and there to celebrate the end of the beta. We’re also also working on a map generator that we’ll be working on.